About Me

Melissa Harbour

Melissa Harbour is an Instructional Designer with an interest in gaming, simulations, and problem-based learning. Melissa obtained her Master of Science degree in Instructional Technology from the University of North Carolina at Wilmington in 2014, during which she worked as a graduate assistant in the Educational Technology Unit and as an assistant and evaluator on the NCQUEST grant.

After completing her degree, Mrs. Harbour joined Booz Allen Hamilton as an Instructional Systems Designer. In this position, Melissa designed and developed a variety of training programs and products for the U.S. Army Games for Training program. Significant projects included designing and establishing a Learning Management System for the XVIII Airborne Corps Fires program, developing a series of eLearning training modules, and coordinating and designing a Virtual Reality training concept for the Advanced Airborne School.

In 2017, Mrs. Harbour began as a Senior Instructional Designer for The Aerospace Corporation based out of Los Angeles, CA. In this position, Melissa manages the Space System Software, Space Technical Computing, and Quality and Mission Assurance technical training curriculum for Aerospace University.

Melissa’s instructional technology experience includes using the ADDIE process to design instruction, using games and simulations for training, employing Learning Management Systems (LMS), designing and delivering problem-based learning, and conducting needs analyses.